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# 714 [Game Studio] Technical artist
[Company Profile] It is a company that develops games that are popular all over the world, such as consumer and mobile games. Although it is a small scale, it has a passion and technical ability to compete with the world. The president was a person who developed many side-scrolling exploration action RPGs, and his masterpiece was crowdfunding in 2015, raising over $ 5.54 million, and it is said to be the most "funded game" in Kickstarter history. [Attractive points of company/work] ・ You can be involved in the development of world-class titles. ・ Although it is a small company, it owns its own IP title that sells on a global scale. Thanks to our own title, we can earn a stable income and provide an environment where we can concentrate on "making a really interesting game" with a large amount of business funds. [Job description] It will be general technical artist work related to game production, technical challenge and work to create a production environment. ≪Specific work≫ ・ Creating shaders in Unreal Engine ・ Investigation and technological development of expression methods for quality improvement ・ Production of DCC tool plug-in ・ Workflow construction / improvement to improve the production efficiency of artists [Requirements] ・ More than 2 years of work experience in programming, art, animation, tool development, etc. in game development and video production ・ Wide knowledge of shaders, various DCC tools, etc. ・ Required Japanese ability: N2 (business level) [Preferred requirements] ・ Those who are familiar with Unreal Engine ・ Shader creation experience and deep knowledge ・ Knowledge of writing high-end game expressions ・ Artist workflow construction experience ・ Experience in investigating load status and memory status ・ Research experience on data status and problems ・ Skilled in advanced 3D graphics software specifications [Personal image] ・ Those who like games ・ Those who want to make the game more interesting ・ Those who can actively absorb cutting-edge technology and discuss how to utilize it in their work. ・ Those who can work with a balance between schedule and quality ・ Those who have no experience as a leader yet but are motivated to lead the team as a leader in the near future. [Conditions] Employment Type: Permanent Trial period: 3 months Estimated annual income: 4 million yen to 8 million yen Work location: Tokyo Working hours: 10:00 to 19:00 Holidays: 2 days a week (Saturdays and Sundays), national holidays Vacation: Summer vacation, year-end and New Year holidays, and other vacations available Overtime: 40 hours of deemed overtime Benefits: Complete social insurance, commuting allowance (according to company regulations), and other benefits [About selection] Number of applicants: 1 Documents required for application: resume, resume of work Online interview: Available Interview language: Japanese Number of interviews (flow): 1-2 times Application for overseas residents: Unavailable * May change depending on the situation of the candidate
Summary
Publication date: January 5, 2022
Tokyo | Permanent Employees | 4-8 million yen
Job
[Company Profile]
It is a company that develops games that are popular all over the world, such as consumer and mobile games.
Although it is a small scale, it has a passion and technical ability to compete with the world.
The president was a person who developed many side-scrolling exploration action RPGs, and his masterpiece was crowdfunding in 2015, raising over $ 5.54 million, and it is said to be the most "funded game" in Kickstarter history.
[Attractive points of company/work]
・ You can be involved in the development of world-class titles.
・ Although it is a small company, it owns its own IP title that sells on a global scale. Thanks to our own title, we can earn a stable income and provide an environment where we can concentrate on "making a really interesting game" with a large amount of business funds.
[Job description]
It will be general technical artist work related to game production, technical challenge and work to create a production environment.
≪Specific work≫
・ Creating shaders in Unreal Engine
・ Investigation and technological development of expression methods for quality improvement
・ Production of DCC tool plug-in
・ Workflow construction / improvement to improve the production efficiency of artists
[Requirements]
・ More than 2 years of work experience in programming, art, animation, tool development, etc. in game development and video production
・ Wide knowledge of shaders, various DCC tools, etc.
・ Required Japanese ability: N2 (business level)
[Preferred requirements]
・ Those who are familiar with Unreal Engine
・ Shader creation experience and deep knowledge
・ Knowledge of writing high-end game expressions
・ Artist workflow construction experience
・ Experience in investigating load status and memory status
・ Research experience on data status and problems
・ Skilled in advanced 3D graphics software specifications
[Personal image]
・ Those who like games
・ Those who want to make the game more interesting
・ Those who can actively absorb cutting-edge technology and discuss how to utilize it in their work.
・ Those who can work with a balance between schedule and quality
・ Those who have no experience as a leader yet but are motivated to lead the team as a leader in the near future.
[Conditions]
Employment Type: Permanent
Trial period: 3 months
Estimated annual income: 4 million yen to 8 million yen
Work location: Tokyo
Working hours: 10:00 to 19:00
Holidays: 2 days a week (Saturdays and Sundays), national holidays
Vacation: Summer vacation, year-end and New Year holidays, and other vacations available
Overtime: 40 hours of deemed overtime
Benefits: Complete social insurance, commuting allowance (according to company regulations), and other benefits
[About selection]
Number of applicants: 1
Documents required for application: resume, resume of work
Online interview: Available
Interview language: Japanese
Number of interviews (flow): 1-2 times
Application for overseas residents: Unavailable
* May change depending on the situation of the candidate