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# 709 [Game Studio] Game programmer

[Company Profile] It is a company that develops games that are popular all over the world, such as consumer and mobile games. Although it is a small scale, it has a passion and technical ability to compete with the world. The president was a person who developed many side-scrolling exploration action RPGs, and his masterpiece was crowdfunding in 2015, raising over $ 5.54 million, and it is said to be the most "funded game" in Kickstarter history. [Attractive points of company/work] ・ You can be involved in the development of world-class titles. ・ Although it is a small company, it owns its own IP title that sells on a global scale. Thanks to our own title, we can earn a stable income and provide an environment where we can concentrate on "making a really interesting game" with a large amount of business funds. [Job description] ・ Implementation of in-game players, enemies, gimmicks, UI, etc. ・ Implementation of various systems that control the progress of the game ・ Implementation of game content level elements ・ Proposal of improvement plan for planning feasibility, development man-hours, and planning ・ Skill improvement of development technology, know-how sharing The work is mainly done using the C ++ language on Visual Studio. Ideas and suggestions to make the game interesting are also important tasks. The main task is to manage the work progress and implementation contents of other staff while programming by themselves. [Requirements] ・ Consumer game development and implementation experience (3 years or more) ・ Experience in developing game programs in C ++ (more than 3 years) ・ Staff management experience such as leader and production progress ・ Required Japanese ability: [Preferred requirements] ・ Production experience with Unreal Engine 4 ・ Program work experience while making ideas by yourself [Personal image] ・ Those who value teamwork and are good at team development ・ Those who want to make the game interesting while making the best use of their own technology ・ Those who want to come up with ideas and suggestions to make the game interesting ・ Those who want to contribute in a responsible position to improve the quality and completion of the game. [Conditions] Employment Type: Permanent Trial period: 3 months Estimated annual income: 4.5 million yen to 8 million yen Work location: Tokyo Working hours: 10:00 to 19:00 Holidays: 2 days a week (Saturdays and Sundays), national holidays Vacation: Summer vacation, year-end and New Year holidays, and other vacations available Overtime: Average month Benefits: Complete social insurance, commuting allowance (according to company regulations), and other benefits [About selection] Number of applicants: 1 Documents required for application: resume, resume of work Online interview: Available Interview language: Number of interviews (flow): times Application for overseas residents: Unavailable * May change depending on the situation of the candidate

# 709 [Game Studio] Game programmer
# 709 [Game Studio] Game programmer

Summary

Publication date: January 5, 2022

Tokyo | Permanent Employees | 4.5-8 million yen

Job

[Company Profile]

It is a company that develops games that are popular all over the world, such as consumer and mobile games.

Although it is a small scale, it has a passion and technical ability to compete with the world.

 

The president was a person who developed many side-scrolling exploration action RPGs, and his masterpiece was crowdfunding in 2015, raising over $ 5.54 million, and it is said to be the most "funded game" in Kickstarter history.

 

[Attractive points of company/work]

・ You can be involved in the development of world-class titles.

・ Although it is a small company, it owns its own IP title that sells on a global scale. Thanks to our own title, we can earn a stable income and provide an environment where we can concentrate on "making a really interesting game" with a large amount of business funds.

 

[Job description]

・ Implementation of in-game players, enemies, gimmicks, UI, etc.

・ Implementation of various systems that control the progress of the game

・ Implementation of game content level elements

・ Implementation of game UI and construction of tools to support production

 

The work is mainly done using the C ++ language on Visual Studio. Ideas and suggestions to make the game interesting are also important tasks.

 

[Requirements]

・ Experience in developing and implementing consumer games

・ Experience in developing games and tools in the C ++ language

・ Required Japanese ability: N2 (business level)

 

[Preferred requirements]

・ Production experience with Unreal Engine 4

・ Program work experience while making ideas by yourself

 

[Personal image]

・ Those who want to make the game interesting while making the best use of their own technology

・ A person who can actively cooperate with staff of other occupations and work on their work

・ Those who want to come up with ideas and suggestions to make the game interesting

 

[Conditions]

Employment Type: Permanent

Trial period: 3 months

Estimated annual income: 4 million yen to 7 million yen

Work location: Tokyo

Working hours: 10:00 to 19:00

Holidays: 2 days a week (Saturdays and Sundays), national holidays

Vacation: Summer vacation, year-end and New Year holidays, and other vacations available

Overtime: 40 hours of deemed overtime

Benefits: Complete social insurance, commuting allowance (according to company regulations), and other benefits

 

[About selection]

Number of applicants: 3

Documents required for application: resume, resume of work

Online interview: Available

Interview language: Japanese

Number of interviews (flow): 1-2 times

Application for overseas residents: Unavailable

* May change depending on the situation of the candidate

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