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#421 [Global Game Company] Programmer
This is a global game company that has created a variety of entertainment since its foundation. In order to create a better user experience and develop more creative games for smart devices, consumer games, arcade games, etc., the company is looking for new members who are able to maximize their strengths as a group company with all entertainment business domains and pursue entertainment in a new era.
Summary
Publication date: May 28, 2021
Tokyo | Permanent | ¥5M - ¥9M
Job
[Company Profile]
This is a global game company that has created a variety of entertainment since its foundation. In order to create a better user experience and develop more creative games for smart devices, consumer games, arcade games, etc., the company is looking for new members who are able to maximize their strengths as a group company with all entertainment business domains and pursue entertainment in a new era.
The following positions are open, so please find the best position for yourself and apply!
1. Client programmer * Annual income: 5-7 million yen
2. System programmer * Annual income: 5-7 million yen
3. Server programmer * Annual income: 5-7 million yen
4. TA * Annual income 6-9 million yen
5. Graphics programmer * Annual income: 5-7 million yen
6. Server programmer * Annual income: 4-10 million yen
* Required requirements for all positions
・ Japanese ability of N2 level or higher
・ More than 3 years of game development experience
・ Number of job changes 3 times or less
1. Client programmer * Annual income: 5-7 million yen
[Job description]
You will be in charge of program operations as a leader in consumer title development using in-house production or engines such as Unity / Unreal Engine.
Depending on the specifications and expression requirements required by the project, you will be responsible for solving problems / issues by communicating regardless of job type.
・ Various system design of the title in charge, supervision of program member work
・ Task / progress management of program member work
・ Technical / business guidance for program members
[Rerequiments]
・ Over 5 years of work experience in consumer game programs in C ++
・ Experience as a program leader in consumer game development practice
・ Basic knowledge and practical experience regarding 3D game development
・ Development experience for PS4, Xbox One or higher, or high-end titles such as Nintendo SWITCH and PC
・ Ability to communicate widely and act toward problem solving
2. System programmer * Annual income: 5-7 million yen
[Job description]
As the person in charge of drawing the title, you will be in charge of general programming related to drawing.
You will also be involved in the development of drawing modules for in-house engines.
-Building a rendering pipeline that meets the requirements of the title
-Creating a shader that meets the title requirements
・ Responding to inquiries from title designers
・ Design, implementation, and optimization of drawing modules for in-house engines
・ Research and implementation of next-generation drawing technology
[Rerequiments]
・ More than 3 years of work experience in developing consumer game titles in C ++ language
・ 1 year or more of work experience in shader language (Cg / HLSL)
3. Server programmer * Annual income: 5-7 million yen
[Job description]
As the project lead programmer / part leader, you will design and develop home video games.
・ Implementation of player character behavior
・ Design of various systems to control the progress of the game
・ Verification of the feasibility of the project, proposal for improvement to the project
・ Proactively solve technical issues of the project and propose improvements
・ Schedule formulation and progress management of subordinate programmers
[Development environment]
-Platform: PS4 / PS5 / Switch / Xbox One / Scarlett / Windows (Steam), etc.
・ Engine: In-house engine, Unity
-Programming languages: C ++, C #, Python, etc.
[Rerequiments]
・ Over 5 years of work experience in consumer game programs in C ++
・ Network system construction experience
・ Experience in charge of multiplayer online games
・ Development experience for PS4, Xbox One or higher, or high-end titles such as Nintendo SWITCH and PC
・ Ability to communicate widely and act toward problem solving
4. TA * 6-9 million yen
[Job description]
・ Support for new expression development (mainly shader development on Unity, expression proposal)
・ Efficiency of design production environment ・ Flow maintenance (mainly tool development in Maya and Unity Editor)
・ Experience that is essential to find hidden problems and take the initiative to deal with them in the ongoing PJ within the department
[Rerequiments]
・ More than 5 years of work experience similar to the above in game and CG video production
・ Skilled in Maya and other 3DCG tools
・ Script and plug-in development skills in Maya
5. Graphics programmer * Annual income: 5-7 million yen
[Job description]
As the project lead programmer / part leader, you will design and develop home video games.
・ Implementation of player character behavior
・ Design of various systems to control the progress of the game
・ Verification of the feasibility of the project, proposal for improvement to the project
・ Proactively solve technical issues of the project and propose improvements
・ Schedule formulation and progress management of subordinate programmers
[Development environment]
-Platform: PS4 / PS5 / Switch / Xbox One / Scarlett / Windows (Steam), etc.
・ Engine: In-house engine, Unity
-Programming languages: C ++, C #, Python, etc.
[Rerequiments]
・ CS title development experience
・ Leader / part leader experience
・ More than 5 years of C ++ development experience
・ Basic knowledge of 3D mathematics / physics
・ Those who can think and act independently
6. Server programmer * Annual income: 4-10 million yen
[Job description]
・ Design and operation of a system for online game titles
→ Simultaneous recruitment of infrastructure personnel and software design implementation personnel
・ Simultaneous connection MO type title infrastructure design and operation with 100,000 people
・ Design, implementation, and operation of game services for smartphones on the cloud
・ Design and operation of on-premises private cloud
・ High-load DB design tuning
・ Strengthen system security and respond to incidents
・ Troubleshooting in the event of an infrastructure failure
・ Surveys, experiments, and demonstrations with an eye on IT trends in the medium to long term (3 to 5 years)
・ Simultaneous connection MO type title infrastructure design and operation with 100,000 people
・ Design, implementation, and operation of game services for smartphones on the cloud
・ Design and operation of on-premises private cloud
・ High-load DB design tuning
・ Strengthen system security and respond to incidents
・ Troubleshooting in the event of an infrastructure failure
・ Surveys, experiments, and demonstrations with an eye on IT trends in the medium to long term (3 to 5 years)
[Requirements]
・ Experience in developing and operating online services (Preferable)
・ Information system management experience (Preferable)
[Conditions]
Employment form: Permanent
Trial period: Trial period 3 months * No change in treatment during the period
Work location: Tokyo
Working hours: Flextime system, Core time: 10:30 to 15:30, Flexible time: 8:00 to 10:30 / 15:30 to 22:00
* Depends on the type of job
Holidays/holidays: 2 days off per week, public holidays, 5 days of summer holidays (free acquisition for a certain period), 3 days of winter holidays, 2 days of special holidays, annual paid leave, refreshment leave, condolence leave, etc.
* Annual holiday 129 days (2020)
Overtime: 20.5 hours per month on average
Benefits: Complete social insurance, commuting allowance (according to company regulations), other benefits and training available